Destiny's The Taken King expansion arrives later this year
Destiny's The Taken King expansion arrives later this year

Destiny, with its dedicated multiplayer features that get updated so often, has been one of the most popular titles for the previous as well as this year. And after releasing the last major DLC for the game, House of Wolves, fans are now waiting for the upcoming The Taken King DLC for the game.

Although some time is still left for The Taken King DLC to officially arrive, it seems like the first believable details for the upcoming add-on have been revealed (thanks to studio's community manager DeeJ) on what players should expect from the DLC, going forward.

"We've already said that we'll be kicking off the second year of Destiny with a major expansion. On the road to launch we plan to prove that The Taken King is more than DLC – it's a game," he states.

"Going forward, Weekly Updates will be a source of information and insight on how we're updating Destiny for everyone this fall, highlighting key features and the content that we know you care about."

With the new DLC, players can now expect a raised level cap, try new competitive strikes, take on a new breed of enemies (Taken), discover new destinations and even loot new Exotic Weapons, Exotic Armor and complete Exotic Questlines for high profile gear.

Here's a full list of what to expect from The Taken King DLC:

  • New story missions and a range of sidequests that conspire to tell the story of the battle to defend the Solar System against Oryx and his Taken army
  • New narrative driven by cinematic cutscenes starring an engaging cast of characters
  • New Exotic Weapons, Exotic Armor, and Exotic Questlines
  • The Dreadnaught, a full new destination, with unique secrets, rituals, and treasures to uncover
  • A new breed of enemy combatants, The Taken, armed with new abilities and weapons
  • An increased Level Cap, and new ways for the Guardian to grow more powerful
  • The most substantial injection of new, unique, and redesigned weapons, armor, and talents to date
  • New subclasses with all new Supers and abilities
  • New cooperative Strikes with unique and dynamic new Boss battles
  • Redesigned and reimagined Strikes – Dust Palace, Undying Mind, and Cerberus Vae III – are now overrun by the Taken
  • New Crucible multiplayer maps with new Crucible modes, including the previously revealed Rift and Mayhem
  • The biggest six-player Raid yet

"Between now and September 15th, we'll also explore a range of topics that we know are important to you, including weapon rebalancing, economy improvements, an overhauled quest experience, bounty enhancements, faction allegiances, end game content, and more," the post adds.

Stay tuned for more updates!

[Source: Bungie]