Big news here for all Xbox One and Halo fans. For, whatever reason Halo's 'Master Chief Collection' experienced a bumpy ride, it seems like folks at 343 are working to set things right for the players. And only recently, the team posted updated in-game snaps from the upcoming 'Halo 3': ODST Campaign for the Collection.
According to 343 Industries Studio Head Dan Ayoub, the developer's test and community teams have also been running daily play-tests on a brand new re-mastered map from Halo 2, Relic, and are hammering out everything that's needed for the re-done Relic.
"As we finish things up, we'll be sharing much more and providing details on launch dates soon," he added, but not before reminding that the most recent update has stabilized and enhanced matchmaking for the majority of fans, taking into consideration the game's constant online troubles.
He added that the company has another content update coming in April that will involve "some things on the server side to help improve the experience between updates" and will provide more details as it gets closer to launch.
"We have an ongoing commitment to our fans to make this experience the best it can be. We want fans playing and enjoying this collection for years, and you'll continue to see improvements to the experience in the coming months to support that goal," Ayoub said.
The last update for the Collection, dated 3.3.15, made quite a few changes to the game internally. The official post stated: "The next time you log into Halo: The Master Chief Collection, you will be prompted to download the latest content update, which focuses on matchmaking, party stability, title-specific improvements, and more."
The full summary of that update is as follows:
- Made a variety of updates to improve matchmaking performance and success rates
- Improved matchmaking search times/time to match
- Improved stability throughout the matchmaking process across all titles
- Improved party stability
- Made improvements to multiplayer shot registration
- Improved campaign stability across a variety of levels
- Addressed stability issues for matchmaking and custom games
- Fixed issues around resuming H2A Campaign from "remastered" mode
- Improved medal display consistency
- Fixed issues regarding aim assist which resulted in the reticle being pushed away from an enemy
- Improved shot registration consistency between host / client in peer-to-peer custom game matches
- Resolved a variety of UI inconsistencies, including team colour randomization, medals, and in-game scoreboard display