Twitter/PlayStation Europe

The release of the PC version of "No Man's Sky" on Aug. 12 has been beset with performance issues.

PC players of "No Man's Sky" were plagued by framerate issues as systems are unable to run the game at a steady pace. Players have reported stuttering issues with some players being unable to even launch the game.

Other issues that has affected the game include sound problems, an issue where the game asks players to restart when playing and crashes. 

The developer has noted that it is aware of these issue. Sean Murray, the co-founder of Hello Games, the company that developed it, noted on Twitter, "99% appear to be up and running on our servers. We'll begin trying to resolve asap for those who are having issues." 

Hello Games has released day one patch for PC version of the game. 

He also noted that one of the biggest issues that was reported by players was that they do not have Visual C++ Redist 2010, and requested they install the first day patch and restart the system. He also noted that the other issue is those having outdated GFX drivers or those who do not have one. So he requested players to install the latest from either AMD or nVidia. He also requested that the GFX card be above the minimum specification.

Here is the minimum specs of the game:

OS: Windows 7/8.1/10 (64-bit versions)

Processor: Intel Core i3

Memory: 8 GB RAM

Graphics: nVidia GTX 480, AMD Radeon 7870

Storage: 10 GB available space

*Requires OpenGL 4.5, Intel cards are not supported.

*Core 2 CPUs and below are not supported

It also shared links to update the GFX card – AMD and nVidia

He assured affected players that the company was working on resolving key issues and noted that they are also working on the crashes. He asked players to check for following issues:

  • Running the game with an Intel card. This is not supported
  • No Man's Sky is an OpenGL 4.5 game, and requires latest drivers on most cards, please update
  • VC++ Redist 2010 was not included by default. We have updated in a patch, please restart

Further, it would be deploying hot fixes for the following issues:

  • Shader Cache issue – means that framerate is initially stuttering on some cards. Whilst it resolves itself over time (~1 hour of play), we will fix this issue in a patch.
  • SSE 4 – for CPUs that do not support SSE 4, it is causing the game to crash on boot (some of these area technically below min spec, but we don't want it to crash!)
  • Mouse controls jitter on foot – this caused by a combination of certain resolution and GFX card. A fix is in progress.

We can expect more fixes dropping to players and platforms in the coming days. The developers at Hello Games are a small team and had earlier reported of hiring more people into QA.

"No Man's Sky" is a procedurally generated universe that allows players to explore, trade, combat and survive the massive universe. It was earlier released for PS4 on Aug. 9.