Bloodborne co-op fix

If you still aren't aware of the kind of force the upcoming Bloodborne holds in the gaming industry, you ought to try out the reasons to play the game. Others, however, with a detailed knowledge of the game will be happy to know that there's some new information revealed for the game's multiplayer.

Sony has currently detailed on the game's online multiplayer version, and somehow the entire thing looks quite similar to From Software's previous titles such as Demon Souls and Dark Souls. However, it has its own specific differences with the aforementioned classics.

To start off with, very similar to 'Souls' games, the host player gets to summon allies with a Beckoning Bell, and up to two other players can respond to their call with a Small Resonant Bell. This is followed by the party tackling a boss in the host's game, and this is until the host either defeats the boss or himself falls in battle.

Also, as far as a Versus match in concerned, the host player must be in an area that has the "bell-ringer woman." The players must then either kick off a co-op game or use the Sinister Resonant Bell to summon the aforesaid bell-ringer woman.

The "guest" (also known as the invader) can also use the Sinister Resonant Bell as a means of overrunning another player's game if there are any opportunities, depending on their current location. "Hunters don't always have to work together. Versus PvP allows players to face off against one another in combat, using their various weapons and accrued skill to best each other by invading another player's game," the official page states.

Also note that the Versus play will continue until either the host or invader get rid of each other, or even when the host heads over to a boss, putting the invader out of their game.

However, undoubtedly the most interesting feature of the game's multiplayer is the option for players to set a password for their game session. This allows only players, who enters the password, to enter their game. Players can also create a private match just for them and their friends.

Another returning feature to the mix is the ability to watch the replay of other players' deaths. Fallen fighters will leave tombstones (not bloodstains) and you'll still be able to watch spectres of other players' final moments.

Players will also occasionally come across ghosts of other players exploring the same area as they are. And although the players can't really interact with the ghosts, watching them play their game and prove their abilities in a battle may prove helpful going forward.

Lastly, you can also use the Notebook item to leave hints, messages, and gestures for players to discover within their own game via the Messenger creatures that will appear on the ground. Players can also interact with Messengers to go through the notes left by others, with the ability to vote them as Fine (helpful) or Foul (misleading).

Interested and potential Bloodborne enthusiasts will also need to keep in mind that you will need PlayStation Plus to take make the most out of the game's diverse multiplayer features, apart from uploading the schematically-generated Chalice Dungeons.

In other news, it was reported that Bloodborne has gone gold. A recent Twitter post by Sony's That Kid Chris has confirmed that the development on the highly expected PS4 exclusive has finally concluded. Bloodborne is currently set to launch on March 24, exclusively for the PlayStation 4.