Bandai Namco has been doing everything it can to fix issues in its recently released fighting game title, Dragon Ball Xenoverse.
The game has had issues in its multiplayer online mode with many players unable to play the mode following its launch on 24 February, 2015 for PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One.
In its first week of sales in Japan, where the game was released at an earlier date, it sold 84,221 copies for PlayStation 3, and 73,690 for the PlayStation 4.
The game was released via Steam for its PC versions.
The game is set in a full 3D environment, with fighters being able to travel to different levels with them pursuing their fight on air and underwater. The game has at least 47 playable characters, with 12 Master Quests, 50 Parallel Quests, 200 skills and 400 pieces of equipment that players can choose from.
The company explained that it has fixed many of the issues that were troubling the PC version of the game. It also said that these were fixes were based on fan feedback. The update fixes issues with Z-Soul.
Below are the updates for Dragon Ball Xenoverse (Facebook):
- The Z-Soul 'You can be the first victim' now works properly and gives full bars of Ki. This issue tends to happen with 60 FPS frame rate.
- The Z-Soul 'Tien, Please don't die' Now works and properly charge all allies' Ki to max when the player's character gets knocked out. This issue tends to happen with 60 FPS frame rate.
- The Z-Soul 'I'll take you down!' now works properly and gives full bars of Ki. This issue tends to happen with 60 FPS frame rate.
- The Z-Soul 'Bwa ha ha... Thanks for the energy.' now behave properly and gives health based on the damage received.
Fan Fix Wishlists
Fans of Dragon Ball Xenoverse have asked Bandai Namco with the following fixes for the game:
- Switching back to normal chat in the game.
- Fix for freezing randomly on parallel quest
- Fix the camera and let the player play without target.
- To do something for the loot.
- One fan wanted Training Mode.