Almost every game released these days comes with more focus on the multiplayer aspect of it than the single player version. So it's kind of an odd-ball situation for some when developers announce they won't be supporting multiplayer for a certain title. Now it seems similar will be the deal with the upcoming Deus Ex: Making Divided.
While each of the Deus Ex games in the series has been widely applauded for its rich single player content, there was some kind of confusion among fans regarding the multiplayer aspects of the upcoming Deus Ex: Mankind Divided. But now it seems like that fog of doubt has been cleared with the game entirely scrapping multiplayer.
Speaking to OXM in a recent interview, gameplay director Patrick Fortier discussed how the studio isn't ready for that just yet. "If we were to go in that direction it would have to be the topic of the game itself."
"The way we're applying the formula, in the sense of the narrative component [impacting] all across the different disciplines, I think it would have to be that it makes sense story-wise," he stated.
"I don't think it's something that can be tacked on and supported sufficiently well through a third party developer, out of the office," added Fortier. "It has to be fundamental right from day one that you're trying to do that. You have to have the right idea and the right vehicle."
For the moment, as revealed earlier, Deus Ex: Mankind Divided will be coming early 2016 to PS4, Xbox One and PC.