You find yourself in an eerie swampland hunted by demons, crustaceans, and mutated wolves. With just a little time and ammunition left, and a radioactive atmosphere ready to replace your oxygen supply, you have just spit seconds left to decide your fate. Developer 4A Games's latest "Metro: Last Light" does justice to its predecessor 2010's "Metro 2033".
It is the setting with its brilliant sound track, hostile imagery and a genuine narrative in first person that attracts gamers to the series. You are cast as one of the survivors, Artyom, a ranger and hero of the last series "Metro 2033". Set in post-apocalyptic Russia, you are dropped into the boots of Artyom who is haunted by the memories of his mother (or lack of) and in his attempts to capture "dark ones", monstrous remnants of the world before it was completely devastated by a nuclear war. All through the game nothing seems to be working out as you will be captured by other survivors of the catastrophe and will have to organise an escape plan with another captive, Pavel, and eventually be head hunted by the enemies mutated by the apocalypse. The hunt culminates in an intense firefight.
The game demands you to be interactive, as you are not some avatar in a shooting gallery, but a citizen of Metro and even your enemies there have fascinating stories to tell. You are asked to make choice and even your small preferences like swapping a weapon for another will decide whether you live or die.
In this sequel to "Metro 2033", 4A Games returns with the post-apocalyptic metro. The metro series set in the first person shooter series is inspired by author Dmitry A. Glukhovsky's series of Metro books.
The fate of "Metro: Last Light" was uncertain when its original publisher THQ closed due to bankruptcy. But DeepSilver purchased the publishing rights of the game for $5.8 million. But the interruption didn't seem to have affected the series in any significant way.
Despite its commendable setting and scores, "Metro: Last Light" could not be called free from bugs as such. According to PCworld, there are a myriad of bugs that disrupt the atmosphere, including random desktop crashes, minimization, hard locks and freezes. One of the most irritating bugs is when the player Artyom becomes immobile, particularly when he and one of the mutated creatures attack at the same time, causing him to become unresponsive.
"Metro: Last Light" despite its small share of technical flaws remains challenging for any gamer with its first person narrative and its harsh setting. Check out PC World's review of the game.